Topic: Mr Spys Falldown
So a few players discussed having high area lvling spots made non aura zones, medium lvling area made aura zones in the fact u have to aura urself(the command aura on will not work here, you need to cast the spell), and then low lvl spawn work with the command "aura on"...
spy had listened to us and changed bengal beach, lethe river and Gods EliteGroup to non aura zones, cuz they are recognized as high lvl areas.
this brought life to faldon again.
- it made guilds usefull again, ppl had to support theyre guild fellows and this brough guild wars and allies functionality back to the game.
- it made players fight eachother for the spawns like a real RPG fantasy game is about.
- and it prevented a lvl 200 kill stealing a lvl 700 while hiding behind aura so the player cant even defend himself bk by killing the lvl 200.
After a few hours he had RE changed it bk to aura zones, this had upset alot of ppl, i understand faldon only excist because of us "people", why not listen to the players for once n do what they want.
im sure any of the M/GMs who had played mortal chars knows non aura zone is the future for faldon if they remember bk and try to remember how it was to lvl while jerks hiding behind aura kill stealing you and u being completely defendless.
i vote for aura free zone on high lvl areas, whoes with me?
Last edited by Judy (January 31st, 2010 5:29 PM)