Master Wu wrote:Zer thinks banks are big enough. I think they're tiny. What say you?
Storage space is an ongoing problem in just about ever MMO on the market. As time goes on, there just never seems to be enough room to hold all your goodies. While the obvious solution would be to add more space, it ends up becoming a strain on the server resources.
In this game, it's not so much of an issue since there seems to be plenty of server space for everyone due to the lack of players. However, it could potentially become an issue if more players do start finding their way to Faldon.
Personally, given the fact that multilogging on the same account is possible and the mail system is free for C accounts, I think actual bank space is fine. However, I have to agree that inventory space is just too small compared to the size of certain items. I think it's time to move away from the tetris style puzzling of inventory items and stick to a standardization of all inventory items to take up one unit in an inventory. I can understand the need for limited inventory size to encourage the player to go back to town every now and again, but I find my inventory full after getting just a few vendor trash drops while leveling on dragons.
A lot of developers have added a greater level of item stacking in order to solve the bag space problem. This makes it easier on the server storage and allows players to be happy at the same time. For scribing, it 100% agree that in the next client, books should be made stackable and be converted to resource items like ores and lumber(which would remove the needless durability on blank books).
Pennywise - 7 Seconds - Fugazi - Husker Du