You know, everybody is so caught up on this whole losing stuff with a wipe or having an unfair advantage on a new server.
A wipe isn't going to happen, and if it does it'll probably be meant for new players without a care in the world of trying to keep the whopping 10-15 old ones that have stuck around all this time. I mean, let's face it... A business doesn't grow by having the same people keep coming back. That just keeps it from falling under or slows the pace at which it does.
But a simple solution would be to give each current player a one-time bonus based on some aspect of their current character set. Frankly IDGAF what that might be, just saying it's a possibility. Say, perhaps, a special-made piece of armor or weapon that deals/blocks damage based on the highest level you attained on a character on the current server, or maybe based on the total XP gained across all characters on an account of your choice (obviously only one you have access to). Would this give an unfair advantage? Yep. Could it be scaled to only be advantageous early on? Yep. Would cheaters get more of a bonus than the rest? Yep. Would any of this change anything at all about the way we as players bitch and moan about the game? Not one damn bit.
When it comes down to it, this is the only game I've ever played that has spent so much time trying to appease the players. Most games take some ideas, release something, and then say fuck you if you don't like it. And you know what happens? We as players suck it up and play the fucking game.
Honestly I'm just trying to be cantankerous. It's a new word I learned today and now I feel special by applying it ever so slightly incorrectly. Much love bitches. Miss you all. Can't wait to get internet back so I can resume my spot as top AFK'er.
2013 MS3 w/SRI, TIP, FPI, CT 302WHP
"If you have never made a mistake, then you have never done anything of significance."