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Topic: Faldon Server Crashed

Approx a few min ago.
Did not seem to automatically reset.

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Re: Faldon Server Crashed

Out of curiosity, what were you attacking when it crashed? Thanks!

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Re: Faldon Server Crashed

James wrote:

Out of curiosity, what were you attacking when it crashed? Thanks!

Yes. It seems to be a max number issue in damage. Sort of a bug/limit in the programing. I think its around 36.5k or so. The only reason it happens to be is some extra buffs in pit.

Do you mind if I test this? AKA around for server reset?

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Re: Faldon Server Crashed

welp, its over 32767 anyway.

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Re: Faldon Server Crashed

I see you crashed it again.

Give it a try now.

There's one place where I could see an overflow happening. Should be fixed. Surprising you'd be reaching such damage levels, to be honest.

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Re: Faldon Server Crashed

It is only because it is in PIT mini game. It is scripted this way on specific monsters to hit more than average if you are attacking it with the correct style. Such as melee, ranged, magic... If you use the wrong one under the wrong play type, you will hit next to nothing. I will test it now and re-post.

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Re: Faldon Server Crashed

That's ok. The server still ought not to crash. I need to support HP/MP and damage above 32767 at some point anyway. For now it just clamps damage to prevent crashing.

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Re: Faldon Server Crashed

Ahhh ok, thats how you solved it.
Seems it is fine for now. I guess we will both know if we run into an issue : )

Last edited by travis (July 28th, 2024 1:20 PM)

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Re: Faldon Server Crashed

Add another crash to the log, or maybe we are getting the new hard drive?