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Topic: Drop Rates

So it’s been 20 years…

Is there ever going to be the possibility of not having to spend weeks to get a rare drop?

Its weird to me that Zer would have a moral issue with creating game, ponder whether or not the people that have spent time on the game could’ve done something else, but make a motherfucker spend countless hours just to get a chance at an item.

I’m not saying give it to me everytime…but I really gotta grind like that in THIS economy?

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Re: Drop Rates

IMO if drop rates increase there would be too many items. Most items can already be bought with not too much gp, where the gp is significantly easier to get than the item.

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Re: Drop Rates

there's already too many items, and if you actively camp you will quickly collect every item that is obtainable in very little time to be honest.

Best Player Alive.

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Re: Drop Rates

Or you could kill daijas for decades and never get Bods sad

I do like the idea of rare items being rare.  It's very exciting to get something only a few people have.  Maybe keep drop rates low on unique/AA items and create a 'rare' tier and build out non-unique itemization a bit?

Last edited by pennywise (November 15th, 2024 5:00 PM)

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