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Topic: Add a method or flag to set character/NPC/monster color

Currently we have the gm setcolor command, but it would be neat to have an NPC where players can choose their own color.

As a side-effect it could also open up setting colors for NPCs/monsters. Would allow for colorization of quest related monsters.

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Re: Add a method or flag to set character/NPC/monster color

It can be done for players. The script flag is body_color, and 0x808080 is 128 Red, 128 Green, 128 Blue ... which is the default. Higher numbers brighten versus the default, and lower numbers darken.

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Re: Add a method or flag to set character/NPC/monster color

Thanks