Topic: 2024/9/10 Update
September 10, 2024:
Added some diagnostics to help find a crash bug I'm seeing.
Memory is no longer wasted on 4K art when the game is running in 1K or 2K mode. The art is now resized.
Updated to the newest SDL.
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September 10, 2024:
Added some diagnostics to help find a crash bug I'm seeing.
Memory is no longer wasted on 4K art when the game is running in 1K or 2K mode. The art is now resized.
Updated to the newest SDL.
Client started to lag after this update, it gets really laggy when entering portals/warps or teleporting/moving to your screen limits and rendering new map sectors.
Server is still okay so far.
It turns out the 'art resizing' takes 10X as long as the actual art loading (due to slow gamma correction code), so art loading is now 10X slower.
I fixed it this morning. The fix will be in the end-of-week patch.
It turns out the 'art resizing' takes 10X as long as the actual art loading (due to slow gamma correction code), so art loading is now 10X slower.
I fixed it this morning. The fix will be in the end-of-week patch.
Cool. Thanks for fixing it.
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